Class

Druid

Perks

Skills

Spells

Shapeshifts

Changelog

PatchWhat ChangedDate
ChangedHotfix #128-1Shapeshift form attack damage now scales linearly with the primary attribute. The attribute scaling cap (about 17) has been removed, and each attribute point now adds the same amount of damage at every level. Damage at base attributes remains the same, but now increases more than before as attributes rise. (e.g. Bear’s Swipe at 66 Strength: 62 → 85) Bear’s Swipe damage has been changed from 27 to 22 + Strength x 0.57, and Bash damage from 41 to 36 + Strength x 0.57. Panther’s Scratch damage has been changed from 23 to 18 + Agility x 0.57, and Neckbite damage from 25 to 20 + Agility x 0.57. Chicken’s Pecking damage has been changed from 23 to 17 + Resourcefulness x 0.57. Penguin’s Sharp Beak damage has been changed from 17 to 11 + Will x 0.57. Insect Predation healing and Water Cannon damage now scale linearly with Resourcefulness and Will respectively, staying the same at 39 and increasing by about 30% at lower attribute values. Shapeshift stack recharge time has been reduced from 10 seconds to 6 seconds. The -50% magical damage penalty of Shapeshift Mastery has been removed. Panther’s Rush can now be used while casting a shapeshift or during combo skills. Wild Fury now grants 15% Physical Damage Bonus and 15% Physical Damage Reduction for 6 seconds, instead of 20% Physical Damage Reduction and 20% Magical Damage Reduction for 8 seconds. Nature’s Touch attribute scaling has been increased from 0.25 to 0.5. Restore’s attribute scaling has been increased from 0.25 to 0.5 and its base healing from 20 to 30, while its duration has been reduced from 12 seconds to 10 seconds. Entangling Vines and Thorn Barrier charges have been increased from 2 to 3. Orb of Nature charges have been increased from 4 to 5, and its cast time has been reduced from 1 second to 0.75 seconds. Barkskin Armor charges have been increased from 4 to 5. Tree of Life’s healable health has been increased from 20 to 40, its duration and healing over time from 8 seconds to 10 seconds, and its All Attributes bonus from 3 to 5. Lifebloom Aura’s healing has been increased from 1 to 2.Oct 16, 2026
ChangedEarly Access Season #11Shapeshift Memory I/II now have 4 charges. Each charge takes 10 seconds to recharge. Shapeshifting is now instantaneous, but receives a -50% Magical Damage Bonus penalty. Panther: Pounce's number of charges has been reduced from 2 to 1, and its duration has been reduced from 24 seconds to 18 seconds. Cut Throat's silence duration has been slightly increased. Wild Fury and Insect Predation's durations have been reduced from 32 seconds to 28 seconds. Bear Form's 10% projectile damage reduction has been removed.Oct 9, 2026
ChangedHotfix #126Improved Druid animal forms so that corpses no longer disappear or get launched when killed.Sep 18, 2026
ChangedHotfix #125Fixed an issue where the headshot hitbox of Druid's Bear Form could be smaller than its visual appearance. Fixed an issue where the headshot sound could fail to play when the head of a Druid in Bear, Penguin, or Panther Form was hit. Fixed an issue where Druid's Rat Form could be used to leave the map at a specific location in the Hidden Altar module in The Forgotten Castle - Ruins. Fixed an issue where the Grimveil Cloak's invisibility effect could trigger when a Druid shapeshifted into Rat Form, even at full Health.Sep 3, 2026
ChangedHotfix #121Fixed an issue where right-clicking in the Druid's Chicken Form would not play the clucking sound. Reduced Bear Form Action Speed from -30% to -35%.Jul 30, 2026
ChangedHotfix #118Fixed an issue where blocking Druid animal form attacks or Warlock demon form attacks with a Zweihander could play unintended sound effects. Dreamwalk duration increased from 2 seconds to 3 seconds.Jun 25, 2026
ChangedHotfix #117Fixed an issue where the Ghost King could be blocked by a Druid's Thorn Barrier and Entangling Vines.Jun 11, 2026
ChangedHotfix #116-1Fixed an issue where the Druid's Shapeshift Forms could gain unintended increases to their Health.Jun 4, 2026
ChangedHotfix #116Fixed an issue where Druids could pass through walls in The Blue Maelstrom using Shapeshift. Fixed an issue where Druids in Rat Form could escape outside the map through a hole within the Skull Island module in The Blue Maelstrom.May 28, 2026
ChangedEarly Access Season #9The cooldown of Dreamwalk has been decreased from 18 seconds to 12 seconds.Apr 28, 2026
ChangedHotfix #113Fixed an issue where Druid's Rat form could fall through a hole in the Tower Bridge module of The Forgotten Castle - Ruins. Fixed an issue where Druid's Rat form could enter unintended areas through terrain gaps in the Twin Cemeteries module of The Forgotten Castle - Crypt. Fixed an issue where Druid's Rat form could be used to pass through the wall in front of the Key Room in the Ship's Rest module of The Blue Maelstrom.Apr 16, 2026
ChangedHotfix #111Nature’s Touch duration has been increased from 10 → 12 seconds, and its scaling has been reduced from 0.33 → 0.25. Restore duration has been increased from 10 → 12 seconds, and its scaling has been reduced from 0.33 → 0.25.Mar 20, 2026
ChangedHotfix #110Fixed an issue where swimming sound effects would fail to play for all Druid animal forms (except Penguin form) and the Warlock’s Demon transformation. 'Dreamwalk' duration reduced from 3 → 2 seconds. The scaling of ‘Nature’s Touch’ has been reduced from 0.5 → 0.33, and the duration has been increased from 8s → 10s. The scaling of ‘Restore’ has been reduced from 0.5 → 0.33, and the duration has been increased from 8s → 10s.Mar 6, 2026
ChangedHotfix #109Transforming into the same form no longer triggers a cast. Chicken attack range has been improved. Chicken Primary Attack damage increased from 20 to 23. The size of the Bear has been slightly reduced. A 10% Projectile Damage Reduction has been added to the Bear form. The attack speed of the Bear’s Primary Attack has been increased. Bear Primary Attack damage reduced from 29 to 27, and Secondary Attack damage reduced from 43 to 41. Sitting is no longer possible while in Penguin form. Penguin Primary Attack damage increased from 15 to 17. Penguin Water Cannon now consumes oxygen while underwater. Penguin Water Cannon cast time reduced from 1.25s to 1s, range increased from 600 to 700, and wet duration reduced from 3s to 1s. Panther Primary Attack damage increased from 21 to 23, and Secondary Attack damage increased from 23 to 25.Feb 26, 2026
ChangedEarly Access Season #8Fixed an issue where the Druid’s Panther form could fail to crouch immediately after jumping. The Sling, a throwable weapon usable by Clerics and Druids, has been added. Shapeshift Mastery has been changed to reduce transformation time by 25% and reduce cooldowns by 25% when using Wild skills. Transformation time has been increased from 0.5 seconds to 1 second. Shapeshift stacks have been removed, allowing unlimited transformations. Enhanced Wildness has been changed from +5 Move Speed and +10 Armor Rating to +5% Physical Damage Bonus and +20 Armor Rating. Barkskin Armor’s Headshot Damage Reduction has been reduced from 15% to 10%.Jan 29, 2026
ChangedHotfix #105Fixed an issue where boss monsters and Fighters equipped with Breakthrough could become immobilized by the Druid’s Entangling Vines. The Panther form can no longer dash while in water. The hitbox size of Shapeshift forms has been adjusted to reduce the discrepancy between their visual size and actual collision detection.Jan 8, 2026
ChangedHotfix #99Fixed an issue in The Frost Mountain – Ice Abyss – False Throne where a Druid in Rat Form could activate a lever by passing through the portcullis. Fixed an issue in The Blue Maelstrom – Skull Island module where a Druid could enter the boss reward room using transformation forms. In Adventure Mode, the Druid’s Thorn Barrier and the Ranger’s Purge Shot have been changed so that they no longer affect other players.Nov 6, 2025
ChangedHotfix #98Improved the Druid’s Barkskin Armor so that it no longer obstructs the vision of players transformed into rat or chicken form as much.Oct 23, 2025
ChangedHotfix #97Fixed an issue where Druid’s Herbal Sensing could fail to detect Saltvine. Fixed an issue where Druids transformed into rats or chickens would not be affected by the sea currents in The Blue Maelstrom. Fixed an issue where Druids in rat form could move outside the map in the Greathall C module of The Ruins in The Ruins of the Forgotten Castle. The Bear's action speed has been increased by 5%. The Panther's health penalty has been removed. Barkskin Armor now additionally grants 15% Headshot Damage Reduction.Oct 16, 2025
ChangedHotfix #96-1Druid - Penguin Body Size increased by 20%. Movement speed bonus in water slightly reduced. Water Cannon range reduced from 700 to 500. Dash movement speed bonus reduced from 30% to 15%. Dash duration reduced from 6 sec to 3 sec. Bite damage reduced from 20 to 15.Sep 29, 2025
ChangedHotfix #96Fixed an issue where Druid’s Penguin Form did not display max health bonus, incoming physical healing, and incoming magical healing correctly in the tooltip. Fixed an issue where the beak of Druid’s Penguin Form could sometimes not be hit. Fixed an issue where Druid’s Penguin Form did not have reduced movement speed on land. The projectile speed of Penguin Form – Water Cannon has been reduced. The movement speed bonus of Penguin Dash has been reduced from 100% → 30%.Sep 25, 2025
ChangedEarly Access Season #7The Druid’s Penguin Form has been added. Shapeshift Mastery: Instead of a magic damage penalty, you can no longer use elemental spirit spells. Natural Healing: Grants a 10% bonus to magic healing attributes. Herbal Sensing: Detects a wider area and increases the chance of harvesting higher-grade herbs. Barkskin Armor: Defense rating increase raised from 25 to 50, and can now be cast on targets other than yourself. Insect Predation: Fixed an issue where health recovery did not scale properly with resourcefulness.Sep 24, 2025
ChangedHotfix #94Action speed while in Bear form reduced from -30% to -40%. Shapeshift cooldown per stack increased from 6 seconds to 9 seconds. Bear's Swipe attack hit timing adjusted to occur on swing instead of during wind-up.Aug 7, 2025
ChangedHotfix #86Fixed an issue where Druids could enter the Troll's reward room without killing the Troll.May 23, 2025
ChangedHotfix #85Fixed an issue where the bonus spell power from Druid's Spirit Magic Mastery was not correctly displayed in the UI when using Spirit Magic. The damage formula for animal attacks now use a curve table instead of a linear formula, and the base damage has been adjusted accordingly. Panther's swipe animation has been changed slightly. Panther's Rush now has 2 stacks. Bear's swipe animation has been slowed down. Shapeshift Mastery also reduces spell power bonus by 50%. Force of Nature's additional physical power changed from 3 to 5. Spirit Bond damage transfer changed from 15% to 20%.May 9, 2025
ChangedHotfix #83Fixed an issue where Druid could move outside the map using animal form in the Ice Cavern Bridge module. Increased the movement speed reduction when transforming into Bear Form as a Druid from 25% to 30%.Apr 17, 2025
ChangedEarly Access Season #6Fixed an issue where Druids reverting from any animal form to human form might not hear the transformation completion sound. Fixed an issue in the Ruins Stables module where Druids could use Rat Form to escape the map at certain spots. Fixed an issue in the Ruins Refectory module where Druids could use Rat Form to escape the map at certain spots. Fixed an issue in the Crypt Catacomb module where Druids could use Chicken Form to escape the map at certain spots. Squire basic sets updated with Sorcerer and Druid equipment.Apr 10, 2025
ChangedHotfix #81Lifebloom Aura healing amount changed from 2 to 1. Orb of Nature's spell count changed from 5 to 4. Barkskin Armor's spell count changed from 5 to 4, Barkskin Armor's casting time changed from 1 to 0.75 seconds. Entangling Vines's spell count changed from 3 to 2. Entangling Vines's duration changed from 6 to 3 seconds. Entangling Vines now takes 0.75 seconds to activate after casting. Thorn Barrier's spell count changed from 3 to 2. Thorn Barrier's duration changed from 8 to 4 seconds. Restore's spell tier changed from 5 to 3. Restore's casting time changed from 1.75 to 1.5 seconds. Druid’s Dreamwalk now activates with Dark Swarm.Mar 20, 2025
ChangedHotfix #80Fixed an issue where hitting the forehead of a Druid in Panther form might not register as a valid hit. Fixed an issue where jumping or crouching after casting a Druid spell could cause the visual effects to unnaturally linger in midair. Fixed an issue where Druid's Rat Form could be used to move outside the map at certain locations in Goblin Cave. Fixed an issue where a trap hole in a specific spot of The Frost Mountain Hive module could cause Druid's Rat Form to fall and become trapped. Tree of Life's health bonus changed from 40 to 20, all attribute bonuses changed from 5 to 3, and duration changed from 10 seconds to 8 seconds. Added a new Druid Spell: Orb of Nature.Mar 7, 2025
ChangedHotfix #79Fixed an issue where transforming without equipping Druid’s Shapeshift Mastery could obstruct the screen with effects. Fixed an issue where a Druid with Natural Healing and Lifebloom Aura could excessively heal a transformed rat teammate. Druid’s Panther form health reduction changed from 15% to 10%. Druid’s Panther form physical damage reduction penalty changed from 40% to 30%. Druid's Panther form Rush cooldown time changed from 28 to 18 seconds. Druid Rat form's Survival Instinct now also temporarily increases health by 10.Feb 13, 2025
ChangedHotfix #78This hotfix prepares for the start of the Adventure Leaderboard and Arena test seasons. In preparation for the Arena season, we have made some minor class balance changes including the addition of shapeshift cooldowns for the Druid class. We’ve also updated the Arena MMR calculations to be a bit more predictable. We also introduced a new sash item that can be purchased from the Tailor in preparation for the upcoming opening of the religions. Druid's Shapeshift now has 4 stacks and a 6 second cooldown on each recharge. Druid’s Shapeshift casting time has been changed from 1s to 0.5s. Druid's Thorn Barrier width changed from 150 to 200 units.Jan 24, 2025
ChangedHotfix #77Fixed an issue where after using Druid Shapeshift, the selection UI would not appear. Fixed an issue where a Druid could take excessive damage and die instantly when Shapeshifting into a large animal near a Spike Trap. Added new Druid perk ‘Lifebloom Aura’.Jan 17, 2025
ChangedHotfix #76Druid now has Spell Memory 2. Druid's Chicken form occasionally makes noises even while standing still.Jan 10, 2025
ChangedHotfix #75Druid's Panther form now has an additional 15% physical damage reduction penalty.Dec 27, 2024
ChangedHotfix #73Druid's Panther form Scratch damage increased from 10 → 12. Druid's Panther form Neckbite damage increased from 13 → 15, and silence time changed from 0.1s → 1s.Dec 5, 2024
ChangedHotfix #72Druid’s Panther form health penalty changed from -25% → -15%. Druid’s Bear form action speed penalty changed from -30% → -25%. Druid's Tree of Life heals for a total of 15 health per second.Nov 29, 2024
ChangedHotfix #68Fixed an issue where a Druid could not take damage when changed to a panther.Oct 17, 2024
ChangedHotfix #67Fixed an issue where Ice Giant Spider could not attack Druid while in bear form. Added an additional attack socket to the Druid's Bear Paw. This fix makes it more resistant to shields. Additional fixes are coming in the future. Druid's Bear Form action speed bonus penalty changed from -20% → -30%. Druid’s Bear Form Primary Attack damage changed from 5 base damage +1.25 x STR -> 15 base damage + 0.75 x STR. Druid’s Bear Form Secondary Attack damage changed from 0 base damage + 2.0 x STR -> 35 base damage + 0.75 x STR. Druid’s Panther Form Primary Attack damage changed from 0 base damage +1.1 x AGI -> 10 base damage + 0.75 x AGI. Druid’s Panther Form Secondary Attack damage changed from 0 base damage + 1.3 x AGI -> 13 base damage + 0.75 x AGI. Druid’s Chicken Form Primary Attack damage changed from 0 base damage +1.5 x RESC -> 10 base damage + 0.75 x RESC.Oct 11, 2024
ChangedHotfix #66Fixed an issue where changing forms as Druid causes dropped frames.Oct 4, 2024
ChangedHotfix #65Druid Dreamwalk cooldown changed from 15s → 18s.Sep 24, 2024
ChangedHotfix #64Fixed an issue where the effect could be displayed even when the Druid's perk, Sun and Moon, was equipped and in place.Sep 13, 2024
ChangedHotfix #63Spell ranges have been adjusted to match class characteristics. Wizard 800, Warlock 750, Cleric 700, Druid 700.Sep 6, 2024
ChangedHotfix #62Fixed an issue where Druid’s natural healing perk did not work properly. Druid’s Panther form health penalty changed from -20% → -25%. Druid's Panther form primary attack attribute bonus ration changed from 135% → 130%. Druid's Rat form movement speed bonus changed from 10% → 0%.Aug 29, 2024
ChangedHotfix #61Druid's Bear form movement speed bonus penalty changed from -30% → -20%. Druid's Bear form primary attack attribute bonus ration changed from 100% → 125%. Druid’s Panther form health penalty changed from -30% → -20%. Druid's Panther form primary attack attribute bonus ration changed from 100% → 110%. Druid's Panther form primary attack attribute bonus ration changed from 125% → 135%. Druid's Nature's Touch attribute bonus ratio changed from 0% → 50% and spell count changed from 5 → 4. Druid's Barkskin Armor additional armor rating changed from 20 → 25 and duration changed 8s → 10s. Druid's Restore attribute bonus ratio changed from 0% → 50%. Druid's Tree of Life duration changed from 8s → 10s.Aug 22, 2024
ChangedHotfix #58Druid’s Natural Healing range changed from 450 → 600. Druid’s Spirit Bond range changed from 450 → 600. Druid’s Sun and Moon range changed from 450 → 600. Druid’s Panther form Scratch hit slow duration changed from .25s → 1s and move speed bonus changed -3% → -15%. Druid’s Panther form Neckbite hit slow duration changed from .25s → .5s and move speed bonus changed -3% → -7%.Aug 2, 2024
ChangedHotfix #57Druid's Herbal Sensing range increased from 450 → 600. Druid's Thorn Barrier height changed from 150 → 120. Druid's Treant spell tier changed from 3 → 5 and count changed from 3 → 2.Jul 18, 2024
ChangedHotfix #56Fixed an issue that Druids were incorrectly able to equip the Rubysilver Cuirass. Fixed an issue that Druids were incorrectly able to use silver crafted Short Swords. Fixed an issue where Druids were unable to use silver crafted Daggers. Fixed an issue where Druids were unable to use Light Bringer. Druid attacks that are triggered beforehand will no longer register a hit after Dreamwalk is triggered. When a Druid attacks in Rat form, the hit slow duration has been changed from 1s → 0.1s, and the movement speed reduction has been changed from -20% → -1% for the target. When a Druid attacks in Panther form, the hit slow duration has been changed from 1s → 0.25s, and the movement speed reduction has been changed from -20% → -3% for the target. When a Druid attacks in Chicken form, the hit slow duration has been changed from 1s → 0.25s, and the movement speed reduction has been changed from -20% → -3% for the target. Druid's movement speed reduction when attacking in Panther form has been changed from -20% → -25%. Druid Panther form's neckbite attribute ratio bonus has been changed from 150% → 125%. Druid Panther form's neckbite silence duration changed from 0.5s → 0.1s.Jul 12, 2024
ChangedHotfix #55-1Druid's Dreamwalk duration changed from 4s → 3s, cooldown changed from 12s → 15s.Jul 5, 2024
ChangedHotfix #55Fixed the inventory so it cannot be interacted with when the Druid is in an animal form. Continuing to fix areas that the Druid rat form should not be able to access. Druid's Rat form now squeaks at random intervals.Jul 5, 2024
ChangedHotfix #54-1Fixed an issue where the primary attributes of several Druid items were set incorrectly. Fixed an issue where Druids could not equip the Cyclops Vision, Troll's Bane, and Silver Crafted Flanged Mace weapons.Jun 24, 2024
ChangedHotfix #54Fixed an issue where new Druid equipment items were not dropped from monsters. Druid takes a -100% penalty to PDR and MDR while transforms into Rat form. Druid's Thorn Barrier duration has been changed from 10s → 8s.Jun 21, 2024
ChangedHotfix #53Fixed an issue where the Druid's Herbal Sensing perk could not properly detect herbs. Fixed an issue where Dreamwalk would not activate when a Warlock attacks a Druid while in demon form. Fixed an issue where Druid’s Dreamfire damage did not scale properly. Fixed an issue where standing on the Druid's Entangling Vines would not cause the player to be bound again even if the immune status was removed. Fixed an issue where Druids could not be given Karma.Jun 14, 2024
AddedHotfix #52We are releasing Hotfix #52 to address known critical issues and address overbalance for Druid. Thank you. Fixed an issue where the Fighter's Breakthrough could not ignore the Druid's Entangling Vines. Fixed an issue where it was possible to obtain the contents of the treasure chest without defeating the wyvern using the Druid's rat form. Fixed an issue where it was possible to enter the treasure vault without defeating the wyvern using the Druid's rat form. Druid's Bear left click's attack changed from 10 additional damage to 5, and multiplier reduced from 1.5 to 1.0. Druid's Bear right click attack multiplier reduced to from 3.0 to 2.0. Druid's Panther left click attack changed from 5 additional damage to 0. Druid's Panther right click attack changed from 5 additional damage to 0 and multiplier reduced from 2.0 to 1.5. Druid's Chicken left click attack multiplier reduced from 2.0 to 1.5. Druid's Nature's Touch cast time changed from 1s → 0.75s. Druid's Summon Treant spell count changed from 5 → 4. Druid's Dreamfire spell tier changed from 4 → 3. Druid's Entangling Vines spell tier changed from 3 → 4. Druid's Entangling Vines spell count changed from 4 → 3. Druid's Entangling Vines cast time changed from 1s → 1.25s Druid's Entangling Vines duration changed from 3s → 1s. Druid's Entangling Vines immunity time changed from 3s → 1s. Druid's Entangling Vines will now only have one on the field. Druid's Entangling Vines no longer causes spells from multiple casters to apply consecutively. Druid's Thorn Barrier spell count changed from 4 → 3. Druid's Thorn Barrier cast time changed from 1s → 1.25s Druid's Thorn Barrier damage changed from 10 → 4. Druid's Restore cast time changed from 1s → 1.75s. Druid's Mending Grove spell tier changed from 5 → 6. Druid's Mending Grove casting time changed from 1s → 2s.Jun 9, 2024