Container
Bandage
Loot
Each opening?
- Common74%~1 in 1.4 openings
- Uncommon77.5%~1 in 1.3 openings
- Rare22.5%~1 in 4.4 openings
| Item↕ | Rarity | Chance per opening↓ |
|---|---|---|
| 100%Every opening |
Found in
Crypt
Fire Deep
Ice Abyss
Ice Cavern
Inferno
Ruins
Ship Graveyard
Unknown
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Early Access Season #11 | The prices of Potions of Healing and Bandages sold by merchants have been increased. Poor and Common Potions of Healing and Bandages can now be purchased from merchants every 30 minutes, with a limit of 3 individual items and 2 bundles of 3 items each. | Oct 9, 2026 |
| Changed | Hotfix #119 | Fixed an issue where Bandages and Potions available upon entering Squire Royale could be incorrectly granted as Looted items. | Jul 2, 2026 |
| Changed | Hotfix #118 | Fixed an issue where Bandages could be placed in unintended locations within the Waiting Room when transitioning to the next floor. | Jun 25, 2026 |
| Changed | Early Access Season #9 | The number of default Potions and Bandages provided to Squires has increased from 2 to 3. The Surgeon and the Fortune Teller have been merged into the Alchemist. The Alchemist now sells Bandages (Normal affinity 50 / Uncommon 100), Lucky Potions, Healing Potions (Normal affinity 75 / Uncommon 125), and magical items (Crystal Ball, Crystal Sword, Magic Staff, etc.). | Apr 28, 2026 |
| Changed | Early Access Season #8 | Bandage healing is now affected by Physical Healing Bonus. Bandage healing values by rarity have been changed from 15/19/24/30/37/45/54 to 15/18/22/26/30/35/40. | Jan 29, 2026 |
| Changed | Hotfix #58 | Bandage healing changed from 12/15/18/21/25/30 → 15/19/24/30/37/45. Bandage usage time for all rarities changed from 5.5s → 4s. | Aug 2, 2024 |
| Changed | Hotfix #52-1 | Healing potions and Bandages provided by Squire now have a quantity of 2. | Jun 10, 2024 |
| Added | Hotfix #27 | Bandages and Healing Potions can now be purchased in stacks of 3. | Jan 5, 2024 |
