Container
Potion
Loot
Each opening?
- Common74%~1 in 1.4 openings
| Item↕ | Rarity | Chance per opening↓ |
|---|---|---|
| Common | 14.8%~1 in 6.8 openings | |
| Common | 14.8%~1 in 6.8 openings | |
| Common | 14.8%~1 in 6.8 openings | |
| Common | 14.8%~1 in 6.8 openings | |
| Common | 14.8%~1 in 6.8 openings |
Found in
Crypt
Fire Deep
Goblin Cave
Ice Abyss
Ice Cavern
Inferno
Ruins
Ship Graveyard
Unknown
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Early Access Season #11 | The prices of Potions of Healing and Bandages sold by merchants have been increased. Poor and Common Potions of Healing and Bandages can now be purchased from merchants every 30 minutes, with a limit of 3 individual items and 2 bundles of 3 items each. | Oct 9, 2026 |
| Changed | Early Access Season #10 | Potion of Luck rarity has been changed from Epic to Rare. Clarity Potion has been changed from restoring 34 Spell Memory per second while resting for 4/6/8/10/12/14/16 seconds to restoring 2 Spell Memory per second under normal conditions for 20/40/60/80/100/120/140 seconds. | Jul 17, 2026 |
| Changed | Hotfix #119 | Fixed an issue where Bandages and Potions available upon entering Squire Royale could be incorrectly granted as Looted items. | Jul 2, 2026 |
| Changed | Early Access Season #9 | Potions no longer overlap each other on the utility belt. The number of default Potions and Bandages provided to Squires has increased from 2 to 3. The Surgeon and the Fortune Teller have been merged into the Alchemist. The Alchemist now sells Bandages (Normal affinity 50 / Uncommon 100), Lucky Potions, Healing Potions (Normal affinity 75 / Uncommon 125), and magical items (Crystal Ball, Crystal Sword, Magic Staff, etc.). | Apr 28, 2026 |
| Changed | Hotfix #99 | Fixed an issue where potions placed in dungeons could consistently spawn as Potions of Water Breathing. | Nov 6, 2025 |
| Changed | Hotfix #85 | Fixed an issue where Chests and Potions could spawn overlapping in a specific location in the Bandit Camp module. | May 9, 2025 |
| Changed | Hotfix #54 | Fixed an issue where the recipes for Protection Potion and Magic Protection Potion were set incorrectly. Clarity Potions can now be crafted. New clarity potions increase the memory recovery rate when resting. | Jun 21, 2024 |
| Changed | Hotfix #29 | Invisibility Potion now has 15 Knowledge requirement for use. | Jan 24, 2024 |
| Added | Hotfix #27 | Bandages and Healing Potions can now be purchased in stacks of 3. | Jan 5, 2024 |




