Crypts
The Forgotten Castle
Mode
Modules
Floor 1 · Ruins 31 rooms
A
Abandoned Sanctuary
Ruins · 1×1 · Edge tile
B
Bandit Camp
Ruins · 1×1 · Edge tile
B
Bandit Forest
Ruins · 1×1
B
Barbican
Ruins · 1×1
B
Bath House
Ruins · 1×1
C
Castle Armory
Ruins · 1×1 · Edge tile
D
Destroyed Tower
Ruins · 1×1
E
End Wall
Ruins · 1×1
F
Fallen Forest
Ruins · 1×1 · Edge tile
F
Forest A
Ruins · 1×1 · Edge tile
F
Forest B
Ruins · 1×1 · Edge tile
F
Forest Path
Ruins · 1×1 · Edge tile
F
Forsaken Cloister
Ruins · 1×1
G
Graveyard
Ruins · 1×1 · Edge tile
G
Greathall A
Ruins · 1×1
G
Greathall B
Ruins · 1×1
G
Greathall C
Ruins · 1×1
H
Hidden Altar
Ruins · 1×1
K
Keep
Ruins · 1×1
O
Outer Cemetery
Ruins · 1×1
R
Refectory
Ruins · 1×1
S
Slime Forest
Ruins · 1×1 · Edge tile
S
Square A
Ruins · 1×1
S
Square B
Ruins · 1×1 · Edge tile
S
Stables
Ruins · 1×1 · Edge tile
S
Stones
Ruins · 1×1 · Edge tile
T
Tower Bridge
Ruins · 1×2
W
Watchtower
Ruins · 1×1
W
Watering Hole
Ruins · 1×1
W
Well
Ruins · 1×1 · Edge tile
W
Wolf Den
Ruins · 1×1 · Edge tile
Floor 2 · Crypt 60 rooms
?
?
Crypt · 1×1
?
?
Crypt · 1×1
?
?
Crypt · 1×1
?
?
Crypt · 1×1
?
?
Crypt · 1×1
A
Admirer's Room
Crypt · 1×1 · Edge tile
A
Altar Room
Crypt · 1×1
A
Armory
Crypt · 1×1
A
Atrium
Crypt · 1×1
B
Barracks
Crypt · 1×1 · Edge tile
B
Broken Bridge
Crypt · 1×1
C
Cage
Crypt · 1×1
C
Catacomb
Crypt · 1×1
C
Cemetery
Crypt · 1×1
C
Center Altar
Crypt · 1×1
C
Center Bridge
Crypt · 1×1
C
Chapel
Crypt · 1×1
C
Circular
Crypt · 1×1
C
Cistern
Crypt · 1×1
C
Cliffs
Crypt · 1×1
C
Coffin Rooms
Crypt · 1×1
C
Corridors
Crypt · 1×1
C
Cross Road
Crypt · 1×1
C
Crypt Dungeons
Crypt · 1×1
D
Dark Magic Library
Crypt · 1×1
D
Dark Priests
Crypt · 1×1
D
Death Hall
Crypt · 1×1
F
Fishing Grounds
Crypt · 1×1
F
Four Rooms
Crypt · 1×1
G
Gated Rooms
Crypt · 1×1
G
Guard Posts
Crypt · 1×1
H
Hall E
Crypt · 1×1
H
Hallways
Crypt · 1×1
H
High Priests
Crypt · 1×1 · Edge tile
L
Long Bridge
Crypt · 1×1
M
Maze
Crypt · 1×1
M
Mimic Lair
Crypt · 1×1
M
Mini Wheel
Crypt · 1×1
M
Mummy Chest
Crypt · 1×1
O
Old Tomb
Crypt · 1×1
P
Pit
Crypt · 1×1
P
Prisons B
Crypt · 1×1
P
Pyramid
Crypt · 1×1
R
Ramparts
Crypt · 1×1
R
Ritual Room
Crypt · 1×1
S
Sanctum
Crypt · 1×1
S
Sewers
Crypt · 1×1
S
Skeleton Rooms
Crypt · 1×1
S
Storeroom
Crypt · 1×1
S
Swamp
Crypt · 1×1
T
The Great Walkway
Crypt · 1×1
T
Tombs
Crypt · 1×1
T
Trap Hall A
Crypt · 1×1
T
Trap Hall B
Crypt · 1×1
T
Treasure Room
Crypt · 1×1
T
Twin Cemeteries
Crypt · 1×1
U
Underground Altar
Crypt · 1×1 · Edge tile
V
Vault
Crypt · 1×1
W
Wheel
Crypt · 2×2
W
Wraith Lair
Crypt · 1×1
Floor 3 · Inferno 25 rooms
B
Bat Roost
Inferno · 1×1
B
Brimstone Bridge
Inferno · 1×1
B
Brimstone Castle
Inferno · 1×1
B
Brimstone Columns
Inferno · 1×1
B
Brimstone Falls
Inferno · 1×1
B
Brimstone Platforms
Inferno · 1×1
B
Brimstone Prison
Inferno · 1×1
B
Brimstone River
Inferno · 1×1
D
Death Altar
Inferno · 1×1
D
Demon Den
Inferno · 1×1
D
Demon Gate
Inferno · 1×1
D
Demon Lairs
Inferno · 1×1
D
Demon Mouth
Inferno · 1×1
D
Demon Overseer's Dominion
Inferno · 1×1
D
Demon Stairs
Inferno · 1×1
D
Demon Throne
Inferno · 1×1
D
Doom Cage
Inferno · 1×1
D
Drain
Inferno · 1×1
H
Hellcross Bridge
Inferno · 1×1
H
Hellwind
Inferno · 1×1
J
Judgement Road
Inferno · 1×1
O
Obelisk
Inferno · 1×1
P
Painful Steps
Inferno · 1×1
R
Ritual Rooms
Inferno · 1×1
W
Waiting Room
Inferno · 1×1
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #130 | Fixed an issue where the drawbridge escape icon could appear cut off on the full map of The Forgotten Castle - Ruins. | Oct 28, 2026 |
| Changed | Hotfix #129 | Fixed an issue where a Mysterious Room would always appear in The Forgotten Castle - Crypt. Fixed an issue in some modules of The Forgotten Castle - Inferno where the areas around blood stains and sulfur sediments on the floor could appear black. Passages leading to adjacent modules have been added to each module in The Forgotten Castle - Ruins. All Jail Doors now spawn unlocked. In some modules in The Forgotten Castle - Crypt, the chest that spawns inside the jail now spawns as a Lion’s Head Chest, Golden Chest, or Cursed Chest. The red tint in The Forgotten Castle - Inferno has been toned down to improve visibility. | Oct 23, 2026 |
| Changed | Hotfix #129 | Fixed an issue where a Mysterious Room would always appear in The Forgotten Castle - Crypt. Fixed an issue in some modules of The Forgotten Castle - Inferno where the areas around blood stains and sulfur sediments on the floor could appear black. Passages leading to adjacent modules have been added to each module in The Forgotten Castle - Ruins. All Jail Doors now spawn unlocked. In some modules in The Forgotten Castle - Crypt, the chest that spawns inside the jail now spawns as a Lion’s Head Chest, Golden Chest, or Cursed Chest. The red tint in The Forgotten Castle - Inferno has been toned down to improve visibility. | Oct 22, 2026 |
| Changed | Early Access Season #11 | Fixed an issue in The Forgotten Castle - The Crypt where a Treasure Hoard could be replaced by a chest in the boss's reward room. Dungeon selection has been streamlined into three modes: Normal Campaign, High-Roller, and Arena. Normal Campaign and High-Roller will randomly assign players to one of the following dungeons: The Forgotten Castle, The Ashen Range, or The Frost Mountain. The Blue Maelstrom has been removed in this update. The curse in The Forgotten Castle has grown stronger. Environmental visuals have been changed, and Cursed Shrines, Cursed Chests, and additional items have been added, with a chance to appear in the dungeon. | Oct 9, 2026 |
| Changed | Hotfix #126 | The Tower Bridge module in The Forgotten Castle - Ruins has been improved. Cover has been added to the bridge, and the door in the middle wall of the module has been removed. Additionally, the Portcullis used to descend to the next dungeon floor has been moved to the Bath House module. Reinforced the module walls in The Forgotten Castle - Ruins and The Frost Mountain - Ice Cavern dungeons. | Sep 18, 2026 |
| Changed | Hotfix #125 | Fixed an issue where Druid's Rat Form could be used to leave the map at a specific location in the Hidden Altar module in The Forgotten Castle - Ruins. Fixed an issue where gaps could appear in parts of the walls in the Armory module in The Forgotten Castle - Crypt. | Sep 3, 2026 |
| Changed | Hotfix #124 | Fixed an issue where Wizards could use Fly to move outside the map in the Ritual Room module of The Forgotten Castle - The Crypt. Fixed an issue where players could become stuck between the stairs and the surrounding geometry when interacting with the lever in the Demon Stairs module of The Forgotten Castle - The Inferno while the stairs were moving. | Aug 21, 2026 |
| Changed | Hotfix #123 | Changed the drawbridge in The Forgotten Castle - Ruins to remain fully raised at a 90-degree angle until it begins to lower. | Aug 13, 2026 |
| Changed | Hotfix #121 | Removed harvestable trees from empty modules that contain no monsters in The Forgotten Castle - Ruins. | Jul 30, 2026 |
| Changed | Early Access Season #10 | Optimized lighting in several modules of The Forgotten Castle - Crypt. | Jul 17, 2026 |
| Changed | Hotfix #118 | The item rarity restrictions for entering each dungeon in Normal mode have been adjusted. The Forgotten Castle allows up to Common rarity items, The Ashen Range up to Uncommon rarity items, The Frost Mountain up to Rare rarity items, and The Blue Maelstrom up to Epic rarity items. | Jun 25, 2026 |
| Changed | Hotfix #117-1 | Fixed an issue where the door in the Hellwind module of The Forgotten Castle - Inferno could fail to open even after operating the lever. | Jun 16, 2026 |
| Changed | Hotfix #117 | Fixed an issue where a Sorcerer could escape outside the map by using Electric Dash at a specific location within the Wheel module in The Forgotten Castle - Crypt. | Jun 11, 2026 |
| Changed | Hotfix #116 | Fixed an issue in The Forgotten Castle - The Ruins where players could avoid the crows’ influence by climbing to certain high locations within the Graveyard module. | May 28, 2026 |
| Changed | Early Access Season #9 | Fixed an issue in the Fallen Forest module of The Forgotten Castle - Ruins where a path could be difficult for players to pass through. Fixed an issue where interacting with the portcullis in the Greathall C module of The Forgotten Castle - Ruins could cause abnormal sounds. Fixed an issue where a wall in the Wheel module of The Forgotten Castle - Crypt would appear to flicker. Fixed an issue where players could get stuck in the Barracks module of The Forgotten Castle - Crypt. Fixed an issue where interacting with the Down Stairs in the Broken Bridge module of The Forgotten Castle - Crypt could cause a Portcullis to protrude through the wall. Fixed an issue where the roots of an Ash Tree placed in the Forest Path module of The Forgotten Castle - Ruins would appear outside the ground. The Forgotten Castle - Inferno has been newly revamped. Experience a fiery Inferno showcasing a more classic fantasy look populated with new demons underlings. A monstrous Demon Overseer lords over this hellish domain. | Apr 28, 2026 |
| Changed | Hotfix #113 | Fixed an issue where Druid's Rat form could fall through a hole in the Tower Bridge module of The Forgotten Castle - Ruins. Fixed an issue where some grass objects could appear floating in the air in the Forsaken Cloister module of The Forgotten Castle - Ruins. Fixed an issue where Druid's Rat form could enter unintended areas through terrain gaps in the Twin Cemeteries module of The Forgotten Castle - Crypt. | Apr 16, 2026 |
| Changed | Hotfix #112 | Fixed an issue where players would be immediately attacked by a Giant Bat upon spawning in the Forsaken Cloister of The Forgotten Castle - Ruins. Fixed an issue where a wall near a door would appear unnaturally sharp in the Great Hall C module of The Forgotten Castle - Ruins. Fixed an issue where players could exit the map through a hole in the Trap Hall B module of The Forgotten Castle - Crypt. We will be increasing the battle intensity of the ‘Squires to Riches’ mode to better fit its ‘Battle Mode' moniker. The Squires to Riches mode will currently be limited to just The Forgotten Castle dungeon as we tune the balance. All escapes and static Down Stairs have been removed from Ruins and Crypt. You can only go down a level through random red portals. Escape is only possible from surviving the Inferno and taking the final portal. | Apr 3, 2026 |
| Changed | Early Access Season #8 | The size of the Ruins level on The Forgotten Castle has been significantly expanded. This size increase will first be tested on the PvE, Normal, and High-Roller dungeons. If the response goes well, we plan to expand the larger Ruins map to the Squire to Riches mode in the future. Special mystery modules have been introduced on the ‘Crypts’ level for The Forgotten Castle. | Jan 29, 2026 |
| Changed | Hotfix #100 | Fixed an issue in The Forgotten Castle – Ruins Square A module where certain passages appeared blocked on the minimap. Fixed an issue in The Forgotten Castle – Ruins Hidden Altar module where killing a Mummy on a staircase could cause its body to slide, preventing interaction. Fixed an issue in The Forgotten Castle – Ruins King's Treasure Room where wall textures on the ceiling would flicker. Fixed an issue in The Forgotten Castle – Ruins Greathall B module where certain wall textures would flicker. Fixed an issue in The Forgotten Castle – Ruins where monsters spawned by Faustian Bargain could become trapped inside the Forsaken Cloister or Destroyed Tower modules. Fixed an issue in The Forgotten Castle – Ruins where hitting a wall near the iron bars in the waiting room leading down to the Crypt would play the incorrect sound effect. Fixed an issue in The Forgotten Castle – Crypt Dark Priests module where a Wooden Barrel would appear floating. Fixed an issue in The Forgotten Castle – Crypt Death Hall module where players could exit the map using the Sorcerer’s Electric Dash. | Nov 20, 2025 |
| Changed | Hotfix #97 | Fixed a gap between doors and walls in the Mimic Lair module of The Crypt within The Forgotten Castle. Fixed an issue where the Ash Tree placed near the Well module in The Crypt of The Forgotten Castle could be interacted with from the lower floor. Improved framerate performance for The Ruins of The Forgotten Castle dungeon. The Chapel module in The Forgotten Castle – The Ruins has been renamed to Abandoned Sanctuary. | Oct 16, 2025 |
| Changed | Hotfix #94 | Fixed an issue where Name Tags might not be visible when entering The Forgotten Castle as a trio using Random Matchmaking. | Aug 7, 2025 |
| Added | Hotfix #92 | The Forgotten Castle is designated as the ‘Trios’ dungeon for ‘Normal’ and ‘HR’ modes. The maximum party size is limited to 3 members in these modes. | Jul 25, 2025 |