Changed this patch

Crypts

The Forgotten Castle

Mode

Modules

Floor 1 · Ruins 31 rooms

Floor 2 · Crypt 60 rooms

Floor 3 · Inferno 25 rooms

Changelog

PatchWhat ChangedDate
ChangedHotfix #130Fixed an issue where the drawbridge escape icon could appear cut off on the full map of The Forgotten Castle - Ruins.Oct 28, 2026
ChangedHotfix #129Fixed an issue where a Mysterious Room would always appear in The Forgotten Castle - Crypt. Fixed an issue in some modules of The Forgotten Castle - Inferno where the areas around blood stains and sulfur sediments on the floor could appear black. Passages leading to adjacent modules have been added to each module in The Forgotten Castle - Ruins. All Jail Doors now spawn unlocked. In some modules in The Forgotten Castle - Crypt, the chest that spawns inside the jail now spawns as a Lion’s Head Chest, Golden Chest, or Cursed Chest. The red tint in The Forgotten Castle - Inferno has been toned down to improve visibility.Oct 23, 2026
ChangedHotfix #129Fixed an issue where a Mysterious Room would always appear in The Forgotten Castle - Crypt. Fixed an issue in some modules of The Forgotten Castle - Inferno where the areas around blood stains and sulfur sediments on the floor could appear black. Passages leading to adjacent modules have been added to each module in The Forgotten Castle - Ruins. All Jail Doors now spawn unlocked. In some modules in The Forgotten Castle - Crypt, the chest that spawns inside the jail now spawns as a Lion’s Head Chest, Golden Chest, or Cursed Chest. The red tint in The Forgotten Castle - Inferno has been toned down to improve visibility.Oct 22, 2026
ChangedEarly Access Season #11Fixed an issue in The Forgotten Castle - The Crypt where a Treasure Hoard could be replaced by a chest in the boss's reward room. Dungeon selection has been streamlined into three modes: Normal Campaign, High-Roller, and Arena. Normal Campaign and High-Roller will randomly assign players to one of the following dungeons: The Forgotten Castle, The Ashen Range, or The Frost Mountain. The Blue Maelstrom has been removed in this update. The curse in The Forgotten Castle has grown stronger. Environmental visuals have been changed, and Cursed Shrines, Cursed Chests, and additional items have been added, with a chance to appear in the dungeon.Oct 9, 2026
ChangedHotfix #126The Tower Bridge module in The Forgotten Castle - Ruins has been improved. Cover has been added to the bridge, and the door in the middle wall of the module has been removed. Additionally, the Portcullis used to descend to the next dungeon floor has been moved to the Bath House module. Reinforced the module walls in The Forgotten Castle - Ruins and The Frost Mountain - Ice Cavern dungeons.Sep 18, 2026
ChangedHotfix #125Fixed an issue where Druid's Rat Form could be used to leave the map at a specific location in the Hidden Altar module in The Forgotten Castle - Ruins. Fixed an issue where gaps could appear in parts of the walls in the Armory module in The Forgotten Castle - Crypt.Sep 3, 2026
ChangedHotfix #124Fixed an issue where Wizards could use Fly to move outside the map in the Ritual Room module of The Forgotten Castle - The Crypt. Fixed an issue where players could become stuck between the stairs and the surrounding geometry when interacting with the lever in the Demon Stairs module of The Forgotten Castle - The Inferno while the stairs were moving.Aug 21, 2026
ChangedHotfix #123Changed the drawbridge in The Forgotten Castle - Ruins to remain fully raised at a 90-degree angle until it begins to lower.Aug 13, 2026
ChangedHotfix #121Removed harvestable trees from empty modules that contain no monsters in The Forgotten Castle - Ruins.Jul 30, 2026
ChangedEarly Access Season #10Optimized lighting in several modules of The Forgotten Castle - Crypt.Jul 17, 2026
ChangedHotfix #118The item rarity restrictions for entering each dungeon in Normal mode have been adjusted. The Forgotten Castle allows up to Common rarity items, The Ashen Range up to Uncommon rarity items, The Frost Mountain up to Rare rarity items, and The Blue Maelstrom up to Epic rarity items.Jun 25, 2026
ChangedHotfix #117-1Fixed an issue where the door in the Hellwind module of The Forgotten Castle - Inferno could fail to open even after operating the lever.Jun 16, 2026
ChangedHotfix #117Fixed an issue where a Sorcerer could escape outside the map by using Electric Dash at a specific location within the Wheel module in The Forgotten Castle - Crypt.Jun 11, 2026
ChangedHotfix #116Fixed an issue in The Forgotten Castle - The Ruins where players could avoid the crows’ influence by climbing to certain high locations within the Graveyard module.May 28, 2026
ChangedEarly Access Season #9Fixed an issue in the Fallen Forest module of The Forgotten Castle - Ruins where a path could be difficult for players to pass through. Fixed an issue where interacting with the portcullis in the Greathall C module of The Forgotten Castle - Ruins could cause abnormal sounds. Fixed an issue where a wall in the Wheel module of The Forgotten Castle - Crypt would appear to flicker. Fixed an issue where players could get stuck in the Barracks module of The Forgotten Castle - Crypt. Fixed an issue where interacting with the Down Stairs in the Broken Bridge module of The Forgotten Castle - Crypt could cause a Portcullis to protrude through the wall. Fixed an issue where the roots of an Ash Tree placed in the Forest Path module of The Forgotten Castle - Ruins would appear outside the ground. The Forgotten Castle - Inferno has been newly revamped. Experience a fiery Inferno showcasing a more classic fantasy look populated with new demons underlings. A monstrous Demon Overseer lords over this hellish domain.Apr 28, 2026
ChangedHotfix #113Fixed an issue where Druid's Rat form could fall through a hole in the Tower Bridge module of The Forgotten Castle - Ruins. Fixed an issue where some grass objects could appear floating in the air in the Forsaken Cloister module of The Forgotten Castle - Ruins. Fixed an issue where Druid's Rat form could enter unintended areas through terrain gaps in the Twin Cemeteries module of The Forgotten Castle - Crypt.Apr 16, 2026
ChangedHotfix #112Fixed an issue where players would be immediately attacked by a Giant Bat upon spawning in the Forsaken Cloister of The Forgotten Castle - Ruins. Fixed an issue where a wall near a door would appear unnaturally sharp in the Great Hall C module of The Forgotten Castle - Ruins. Fixed an issue where players could exit the map through a hole in the Trap Hall B module of The Forgotten Castle - Crypt. We will be increasing the battle intensity of the ‘Squires to Riches’ mode to better fit its ‘Battle Mode' moniker. The Squires to Riches mode will currently be limited to just The Forgotten Castle dungeon as we tune the balance. All escapes and static Down Stairs have been removed from Ruins and Crypt. You can only go down a level through random red portals. Escape is only possible from surviving the Inferno and taking the final portal.Apr 3, 2026
ChangedEarly Access Season #8The size of the Ruins level on The Forgotten Castle has been significantly expanded. This size increase will first be tested on the PvE, Normal, and High-Roller dungeons. If the response goes well, we plan to expand the larger Ruins map to the Squire to Riches mode in the future. Special mystery modules have been introduced on the ‘Crypts’ level for The Forgotten Castle.Jan 29, 2026
ChangedHotfix #100Fixed an issue in The Forgotten Castle – Ruins Square A module where certain passages appeared blocked on the minimap. Fixed an issue in The Forgotten Castle – Ruins Hidden Altar module where killing a Mummy on a staircase could cause its body to slide, preventing interaction. Fixed an issue in The Forgotten Castle – Ruins King's Treasure Room where wall textures on the ceiling would flicker. Fixed an issue in The Forgotten Castle – Ruins Greathall B module where certain wall textures would flicker. Fixed an issue in The Forgotten Castle – Ruins where monsters spawned by Faustian Bargain could become trapped inside the Forsaken Cloister or Destroyed Tower modules. Fixed an issue in The Forgotten Castle – Ruins where hitting a wall near the iron bars in the waiting room leading down to the Crypt would play the incorrect sound effect. Fixed an issue in The Forgotten Castle – Crypt Dark Priests module where a Wooden Barrel would appear floating. Fixed an issue in The Forgotten Castle – Crypt Death Hall module where players could exit the map using the Sorcerer’s Electric Dash.Nov 20, 2025
ChangedHotfix #97Fixed a gap between doors and walls in the Mimic Lair module of The Crypt within The Forgotten Castle. Fixed an issue where the Ash Tree placed near the Well module in The Crypt of The Forgotten Castle could be interacted with from the lower floor. Improved framerate performance for The Ruins of The Forgotten Castle dungeon. The Chapel module in The Forgotten Castle – The Ruins has been renamed to Abandoned Sanctuary.Oct 16, 2025
ChangedHotfix #94Fixed an issue where Name Tags might not be visible when entering The Forgotten Castle as a trio using Random Matchmaking.Aug 7, 2025
AddedHotfix #92The Forgotten Castle is designated as the ‘Trios’ dungeon for ‘Normal’ and ‘HR’ modes. The maximum party size is limited to 3 members in these modes.Jul 25, 2025