Class
Rogue
Perks
Skills
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #130 | Reduced the attribute scaling of Dual Wield bonus damage from 1.0 to 0.5, so the bonus damage is applied only once across both hands. | Oct 28, 2026 |
| Changed | Hotfix #128-1 | Hide is no longer broken by light, and instead reveals you as a silhouette while in light. Thrust’s Armor Penetration has been increased from 15% to 25%. Weakpoint Attack’s Armor Rating Bonus reduction has been increased from 30% to 40%. Rupture’s bleed damage has been changed from 15(0.75) to 20(0.5). Sneak Attack’s additional damage against targets not in combat has been increased from 10 to 20. Trickster’s Action Speed has been increased from 20% to 30%. Ambush now also grants 25% Physical Damage Bonus when coming out of hide. | Oct 16, 2026 |
| Changed | Early Access Season #11 | The -30% Physical Damage Bonus for exiting Hide has been removed. Trickster's Action Speed bonus has been reduced from 30% to 20%. Dual Strike's cooldown has been increased from 18 seconds to 22 seconds. | Oct 9, 2026 |
| Changed | Hotfix #126 | Veil of Shadows: Cooldown reduced from 48s to 32s, and the amount of time movement is allowed while stealthed increased from 2s to 3s. Rogue's Hide will no longer be canceled when coming into contact with an ally. | Sep 18, 2026 |
| Changed | Hotfix #125 | The way Rogue's Wall Ride works has been changed. Wall Ride can now be performed while airborne without holding the jump key. | Sep 3, 2026 |
| Changed | Hotfix #124 | Changed the behavior of the Rogue's Wall Ride. Players must now press the Jump key while holding the W key to perform Wall Ride. | Aug 21, 2026 |
| Changed | Hotfix #123 | Lethal Mark can now be reapplied to the same target. | Aug 13, 2026 |
| Changed | Hotfix #122 | Fixed an issue where the Rogue's Hide debuff icon could appear with the color of a buff icon. | Aug 6, 2026 |
| Changed | Hotfix #121 | Fixed an issue where Rogues could climb onto the Expressman using Wall Ride. Play Dead now restores Health at the same rate as resting. | Jul 30, 2026 |
| Changed | Hotfix #120 | Fixed an issue where canceling the Rogue's Play Dead too quickly and then using Tumble could cause the character to become unable to move. Veil of Shadows has been updated so that the stealth effect will not be removed by moving for the first 2 seconds after the stealth effect is activated. | Jul 23, 2026 |
| Changed | Early Access Season #10 | Fixed an issue where the Rogue's Thrust could be applied to weapons other than daggers. Added nearly 40 new perks, skills, and spells for the Rogue, Ranger, Wizard, and Cleric. Added the new skill Play Dead. Added the new perk Wall Ride. Exiting Hide now applies a -30% Physical Damage Bonus for 3 seconds. Removed the Physical Damage Bonus effect from Ambush. Sneak Attack damage has been increased from 10 to 15. Cooldown has been increased from 22 to 24 seconds. Shadowstep cooldown has been reduced from 30 to 24 seconds. Dagger Mastery Physical Damage Bonus has been increased from 10% to 15%. Lethal Mark's multiplicative Physical Damage Reduction has been increased from 15% to 30%. Trickster now grants 30% Action Speed while throwing Throwing Knives (up from 20%), adds 10% Move Speed while throwing, and increases item equip speed by 50%. | Jul 17, 2026 |
| Changed | Hotfix #116 | Fixed an issue where the Rogue’s Sneak Attack, when used with Deathbloom or Viola, could trigger the Artifact effects three times from a single attack. Adjusted Dual Strike so that its attack motion is slower. | May 28, 2026 |
| Changed | Hotfix #115 | Fixed an issue where the Rogue's Veil of Shadows perk did not break stealth even after performing certain actions or being hit. Dual Strike animation speed has been increased, reducing its attack wind-up time. A skill duration has been added to Shadowstep. Weakpoint Attack Armor Penetration has been reduced from 40% to 30%. Rupture damage has been reduced from 20 to 15, while its bonus scaling has been increased from 0.5 to 0.75. Thrust Armor Penetration has been reduced from 20% to 15%. Sneak Attack damage on successful ambush has been reduced from 20 to 10, and its cooldown has been increased from 18 seconds to 22 seconds. Trickster bonus action speed has been reduced from 25% to 20%. | May 14, 2026 |
| Changed | Early Access Season #9 | New perks and skills for the Rogue and Ranger – The two most agile classes get brand new skills and perks including Shadowstep, Explosive Shot, Overdraw and more! New perks and skills have been added for the Rogue and Ranger. A new perk, 'Trickster', has been added. A new perk, 'Veil of Shadows', has been added. A new perk, 'Lethal Mark', has been added. Revamped the 'Creep' perk. A new skill, 'Dual Strike', has been added. A new skill, 'Sneak Attack', has been added. A new skill, 'Shadowstep', has been added. | Apr 28, 2026 |
| Changed | Hotfix #110 | Fixed an issue where unintended movement speed reduction could be applied when crouching mid-jump or performing a Rogue’s double jump while using a standby skill that is consumed on the next attack after activation (e.g., Reckless Strike). Thrust' - Armor Penetration reduced from 25% → 20%. | Mar 6, 2026 |
| Changed | Hotfix #109 | Fixed an issue where the cooldown of the Rogue’s Cut Throat could reset when its effect was applied after placing a flag on the Fighter’s Fortified Ground. Fixed an issue where the Rogue’s Hide effect might not apply to projectiles embedded in the character. | Feb 26, 2026 |
| Changed | Hotfix #107 | Fixed an issue where the Rogue’s Traps and Locks would display environmental traps that could not be disarmed. | Feb 5, 2026 |
| Changed | Hotfix #105 | The duration of Smoke Pot has been reduced from 12 seconds to 8 seconds. | Jan 8, 2026 |
| Changed | Hotfix #98 | Fixed an issue where the Rogue’s Double Jump could malfunction after reconnecting to the game following dungeon entry. Fixed an issue where the Warlock’s summoned Hydra could fail to attack a hidden Rogue. | Oct 23, 2025 |
| Changed | Hotfix #97 | Fixed an issue where, after climbing a ladder with the Rogue’s double jump, the player could still move left and right with a single jump. Reduced the Physical Damage Bonus of Dagger Mastery from 15% → 10%. | Oct 16, 2025 |
| Changed | Hotfix #96 | Fixed an issue where using Rogue’s Traps and Locks to open a chest could cause the item held in hand to disappear. Smoke Pot and Tumbling can no longer be used underwater. | Sep 25, 2025 |
| Changed | Early Access Season #7 | Dagger Expert: Physical damage bonus increased from 10% to 15%, and additionally grants 1 true physical damage. Thrust: Armor penetration increased from 20% to 25%. Creep: Gains an additional 10% movement speed while crouching and walking. Back Attack: The angle for detecting back attacks increased from 90° to 120°. Caltrops: Automatically recovers every 28 seconds. Can be stored up to 3 times. Smoke Pot: Automatically recovers every 60 seconds, and movement speed penalty inside smoke reduced from 10% to 5%. | Sep 24, 2025 |
| Changed | Hotfix #86 | Fixed an issue where Life After Death's effect would not activate on damage caused by Rogue's Poisoned Weapon. | May 23, 2025 |
| Changed | Hotfix #85 | Dagger Mastery physical damage bonus changed from 15% to 10%. | May 9, 2025 |
| Changed | Hotfix #84 | Fixed an issue where the blade restoration sound for Catice could play when it was stolen via Pickpocket by a Rogue, even if the weapon was stored in the inventory in a broken state. | Apr 23, 2025 |
| Changed | Hotfix #81-2 | Double Jump no longer has a movement speed penalty. | Mar 27, 2025 |
| Changed | Hotfix #80-2 | Fixed a crash that could occur when entering a dungeon while holding Rogue’s Pickpocket. | Mar 13, 2025 |
| Changed | Hotfix #80 | Fixed an issue where casting Hide as a Rogue after the Giant Worm burrowed underground could cause the Giant Worm to visually appear as if it were burrowing again when stealth was broken. | Mar 7, 2025 |
| Changed | Hotfix #77 | Rogue's Smoke Pot count changed from 3 to 2 and now refills while resting at a campfire. Rogue's Caltrop count changed from 4 to 3 and now refills while resting at a campfire. | Jan 17, 2025 |
| Changed | Hotfix #76 | Fixed an issue where the Giant Worm's movement speed could become too fast if Rogue's Hide skill was continuously used while the Giant Worm was moving. Fixed an issue where the Giant Worm would continue to move even when using the Hide skill of the Rogue. | Jan 10, 2025 |
| Changed | Hotfix #73 | Rogue's Poisoned Weapon healing reduction changed from 15% → 10%. Rogue's Hide cooldown time changed from 28s → 32s. | Dec 5, 2024 |
| Changed | Hotfix #72 | Rogue's Hide skill now has 2 stacks. Rogue's Hide Mastery duration bonus reduced from 2.5x → 1.5x. Rogue's Pickpocket perk is no longer allowed in the Arena. Rogue's Poisoned Weapon healing reduction increased from 10% → 15% per stack. | Nov 29, 2024 |
| Changed | Hotfix #69 | Rogue's Poisoned Weapons now apply 10% healing reduction per stack (maximum 5 stacks, so 50%). | Oct 24, 2024 |
| Changed | Hotfix #65 | Rogue's Hide Mastery additionally reduces Hide's cooldown by 30%. Rogue's Cut Throat duration changed from 3s → 2s. | Sep 24, 2024 |
| Changed | Hotfix #61 | Fixed an issue where Rogue could be more visible when hiding in the dark. | Aug 22, 2024 |
| Changed | Hotfix #58 | Rogue's Ambush Physical Damage Bonus changed from 50% → 25%. Rogue's Double Jump movement speed penalty has been changed from -18 → -10. Rogue's Hide Mastery multiplier changed from 3 → 2.5. Rogue's Jokester range changed from 450 → 600. Rogue's Stealth no longer reveals its silhouette when moving. | Aug 2, 2024 |
| Changed | Hotfix #54 | The recent hotfix addresses minor bugs and improvements to stability. We fixed issues with several spells not scaling properly with the attributes. We have made some minor balance changes to slightly improve the Ranger and Rogue’s effectiveness using certain builds against full plate without making a big impact against the squishier classes. We’ve also addressed some oversights with the AP system where the treasure score was not removed as previously promised, and a bug where PvP adventure points were not properly calculated. We are still working on the improved matchmaking system which we hope to roll out soon. In the meantime, we have decided to open up VoIP in the basecamp as a test for it’s upcoming removal and conversion to a more social area. Thanks and see you in the dungeons! | Jun 21, 2024 |
| Changed | Hotfix #44 | Rogue's Ambush, Weakpoint Attack now only works on melee physical attacks. Rogue's Poisoned Weapons, Rupture, Cut Throat are now limited to all melee and ranged physical attacks and bladed thrown items. | Apr 25, 2024 |
| Changed | Hotfix #43 | Fixed an issue where Rogue's Pickpocket would work in basecamps. | Apr 18, 2024 |
| Changed | Hotfix #42 | Rogue's Rupture cooldown changed from 18s → 24s. | Apr 17, 2024 |
| Changed | Hotfix #41 | Rogue's Creep no longer makes footstep sounds when crouching and its movement speed bonus has been removed. | Apr 12, 2024 |
| Changed | Hotfix #40 | Rogue's Creep movement speed bonus increased from 5% → 30%. | Apr 4, 2024 |
| Changed | Hotfix #38 | Lastly, we plan to test applying a feature similar to Rogue's Creep to all classes, allowing players to utilize various strategies even in unfavorable situations. If this change has too negative of an impact, it may be rolled back in the next hotfix. We appreciate your feedback as we continue to test these adjustments. Rogue's Creep increases movement speed by 5% while in creep mode. | Mar 28, 2024 |
| Changed | Hotfix #37 | Fixed an issue where Rogue's stealth sound would be heard by third-person targets. Fixed an issue where the stealth status of Rogues who were not party members could be seen while spectating. Rogue's Strength, Vigor, Resourcefulness has been changed from 6 → 9, 5 → 6, 25 → 20. | Mar 20, 2024 |
| Changed | Hotfix #36 | Fixed an issue where a Rogue could dispel the Warlock's Demon Form with Cut Throat. | Mar 5, 2024 |
| Changed | Hotfix #34 | Rogue's Smoke Pot now has 3 uses and cannot be recharged. Rogue's Smoke Pot movement speed penalty changed from -20% → -10%. | Feb 29, 2024 |
| Changed | Hotfix #29 | Rogue’s Double Jump movement speed penalty has changed from -12 to -18. | Jan 24, 2024 |
| Changed | Hotfix #27 | Rogue’s base Strength reduced from 9->6, base Vigor reduced from 6->5, and base Resourcefulness increased from 20->25. Rogue’s Weak Point Attack skill armor rating reduction reduced from 40% → 30%. Rogue’s Double Jump perk movespeed penalty has been reduced from -20 → -12. | Jan 5, 2024 |
| Added | Hotfix #22 | Rogue's ‘Dagger Mastery’ perk’s physical damage bonus has been increased from 10% → 20%. Rogue's ‘Thrust' perk’s armor penetration increased from 15% to 20%. Rogue's ‘Cut Throat’ skill’s silence time has been increased from 3s → 5s. | Nov 30, 2023 |



























