Skill
Hide
Classes
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #128-1 | Hide is no longer broken by light, and instead reveals you as a silhouette while in light. | Oct 16, 2026 |
| Changed | Early Access Season #11 | The -30% Physical Damage Bonus for exiting Hide has been removed. | Oct 9, 2026 |
| Changed | Hotfix #126 | Rogue's Hide will no longer be canceled when coming into contact with an ally. | Sep 18, 2026 |
| Changed | Hotfix #124 | Fixed an issue where the pattern of the Ghost King could reset when using Hide or Invisibility during certain patterns, causing its sounds to not play properly. | Aug 21, 2026 |
| Changed | Hotfix #122 | Fixed an issue where the Rogue's Hide debuff icon could appear with the color of a buff icon. | Aug 6, 2026 |
| Changed | Early Access Season #10 | Exiting Hide now applies a -30% Physical Damage Bonus for 3 seconds. | Jul 17, 2026 |
| Changed | Hotfix #109 | Fixed an issue where the Rogue’s Hide effect might not apply to projectiles embedded in the character. | Feb 26, 2026 |
| Changed | Hotfix #80 | Fixed an issue where casting Hide as a Rogue after the Giant Worm burrowed underground could cause the Giant Worm to visually appear as if it were burrowing again when stealth was broken. | Mar 7, 2025 |
| Changed | Hotfix #76 | Fixed an issue where the Giant Worm's movement speed could become too fast if Rogue's Hide skill was continuously used while the Giant Worm was moving. Fixed an issue where the Giant Worm would continue to move even when using the Hide skill of the Rogue. | Jan 10, 2025 |
| Changed | Hotfix #73 | Rogue's Hide cooldown time changed from 28s → 32s. | Dec 5, 2024 |
| Changed | Hotfix #72 | Rogue's Hide skill now has 2 stacks. Rogue's Hide Mastery duration bonus reduced from 2.5x → 1.5x. | Nov 29, 2024 |
| Added | Hotfix #65 | Rogue's Hide Mastery additionally reduces Hide's cooldown by 30%. | Sep 24, 2024 |
