Human · Boss
Bladehand
Loot
Each kill?
- Common3.33%~1 in 30 kills
- Uncommon8.33%~1 in 12 kills
- Rare47.8%~1 in 2.1 kills
- Epic95%~1 in 1.1 kills
- Legendary62.8%~1 in 1.6 kills
- Unique2.48%~1 in 40 kills
| Item↕ | Rarity | Chance per kill↓ |
|---|---|---|
| Rare | 5%~1 in 20 kills | |
| Uncommon | 5%~1 in 20 kills | |
| Uncommon | 3.33%~1 in 30 kills | |
| Rare | 3.33%~1 in 30 kills | |
| Common | 3.33%~1 in 30 kills | |
| 64.5%~1 in 1.6 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| 12%~1 in 8.3 kills | |
| Unique | 1.5%~1 in 67 kills | |
| Unique | 1%~1 in 100 kills |
Found in
Ship GraveyardNormalHigh RollerAdventure
Attacks
Loading attacks…
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #124 | Fixed an issue where Bladehand's attacks might not reach players at certain locations in The Blue Maelstrom - Bladehand's Refuge module. | Aug 21, 2026 |
| Changed | Hotfix #123 | Fixed an issue where Bladehand could detect and attack players located underneath a module. | Aug 13, 2026 |
| Changed | Hotfix #122 | Fixed an issue where projectiles that had already been fired during combat with the Bladehand might not disappear when the encounter reset. | Aug 6, 2026 |
| Changed | Hotfix #110 | Fixed an issue where Bladehand could move outside of the boss area. | Mar 6, 2026 |
| Changed | Hotfix #102 | Bladehand will no longer rotate during certain attack patterns. | Dec 9, 2025 |
| Changed | Hotfix #100 | Fixed an issue in The Blue Maelstrom – Bladehand's Refuge where the water surface near the boat would not render correctly. Reduced the difficulty of Bladehand. | Nov 20, 2025 |
| Changed | Hotfix #98 | Fixed an issue where the Bladehand could fail to destroy props. | Oct 23, 2025 |
| Changed | Hotfix #97 | Fixed an issue where Bladehand could become invisible. Fixed an issue where Bladehand could fall into the sea during combat. Fixed an issue where Bladehand could get stuck behind a ballista pole during attacks. Adjusted certain movement patterns for Bladehand. Improved Bladehand’s gunpowder visual effects. | Oct 16, 2025 |
| Added | Hotfix #96 | Fixed an issue where Bladehand could be hit from positions outside its attack range. | Sep 25, 2025 |



























