Ghost, Undead · Boss
Ghost King
Loot
Each kill?
- Common10%~1 in 10 kills
- Uncommon10%~1 in 10 kills
- Rare53%~1 in 1.9 kills
- Epic98.2%~1 in 1 kills
- Legendary69.9%~1 in 1.4 kills
- Unique2.58%~1 in 39 kills
| Item↕ | Rarity | Chance per kill↓ |
|---|---|---|
| Epic | 14.5%~1 in 6.9 kills | |
| Epic | 14.5%~1 in 6.9 kills | |
| Epic | 2%~1 in 50 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 27.1%~1 in 3.7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 14.3%~1 in 7 kills | |
| 37%~1 in 2.7 kills | |
| Unique | 1.5%~1 in 67 kills | |
| Unique | 1%~1 in 100 kills | |
| Unique | 0.1%~1 in 1,000 kills |
Found in
Attacks
Loading attacks…
Changelog
| Patch | What Changed | Date | |
|---|---|---|---|
| Changed | Hotfix #124 | Fixed an issue where the pattern of the Ghost King could reset when using Hide or Invisibility during certain patterns, causing its sounds to not play properly. Fixed an issue where the Death Skull summoned by the Ghost King might not disappear. | Aug 21, 2026 |
| Changed | Hotfix #117 | Fixed an issue where the Ghost King could be blocked by a Druid's Thorn Barrier and Entangling Vines. | Jun 11, 2026 |
| Changed | Hotfix #114 | Fixed an issue where the Ghost King dropped the Skull Key. | Apr 30, 2026 |
| Changed | Early Access Season #9 | Fixed an issue where the Hydra summoned by the Warlock might not die to bosses monsters other than the Ghost King. | Apr 28, 2026 |
| Changed | Hotfix #111 | Fixed an issue where players could avoid damage from certain attack patterns of the Ghost King by standing on background props. | Mar 20, 2026 |
| Changed | Hotfix #108 | Fixed an issue where the the Ghost King's missiles could cause the AOE debuff floor circle effect to appear on the walls or other objects like roasters. | Feb 12, 2026 |
| Changed | Early Access Season #8 | Improved the death animation of the Ghost King. | Jan 29, 2026 |
| Changed | Hotfix #101 | Fixed an issue where the Ghost King might not attack correctly if the player was in close contact while it was casting certain attack patterns. | Nov 27, 2025 |
| Changed | Hotfix #99 | Fixed an issue where the Ghost King’s corpse might not be visible if it died while teleporting. | Nov 6, 2025 |
| Changed | Hotfix #98 | Fixed an issue where the Ghost King could target an incorrect entity when using certain attack patterns. | Oct 23, 2025 |
| Changed | Hotfix #92 | Improved an issue where the Ghost King's attacks dealt the same amount of damage regardless of distance. | Jul 25, 2025 |
| Changed | Hotfix #91 | Fixed an issue where the shield VFX might not move together when the Ghost King used its jump pattern. | Jul 17, 2025 |
| Changed | Hotfix #87 | Ghost King's damage has been changed to scale based on distance. | Jun 5, 2025 |
| Changed | Hotfix #83 | Reduced the damage of certain Ghost King attack patterns. Improved the drop rates for the the High-Roller Lich, Warlord, Ghost King, and Frost Wyvern. | Apr 17, 2025 |
| Changed | Early Access Season #6 | Fixed an issue where the Ghost King's attacks affected monsters, causing them to die after a single hit following the Ghost King's attack pattern. Added a new High-Roller boss summoning system with new crafted items for the Lich, Warlord, Ghost King, and Frost Wyvern. More bosses to be added in future updates. | Apr 10, 2025 |
| Changed | Hotfix #81 | Fixed an issue where Warlock’s Summon Hydra could block the Ghost King’s movement during certain attack patterns in Inferno. | Mar 20, 2025 |
| Changed | Hotfix #80 | Fixed an issue where the Ghost King could become stuck on the floor roster, preventing movement. | Mar 7, 2025 |
| Changed | Hotfix #77 | Our plan this season is to continually expand the Random Dungeons system to work with more and more locations. With that in mind, we have now applied the system to the Inferno map. Adventurers must now explore and traverse the modified modules of Inferno to find the Ghost King’s lair. | Jan 17, 2025 |
| Changed | Hotfix #76 | Fixed an issue where the Ghost King could be stopped if the Ranger's Forceful Shot or the Sorcerer's Windblast spell was used during certain attack patterns of the Ghost King boss. | Jan 10, 2025 |
| Changed | Hotfix #53 | Fixed an issue where the Ghost King would become invisible. | Jun 14, 2024 |
| Changed | Hotfix #45 | Fixed an issue where players could not loot after defeating the Ghost King. | May 3, 2024 |
| Changed | Hotfix #44 | Fixed an issue where the Ghost King's clothes looked unnatural when the cloth simulation option was turned off. | Apr 25, 2024 |
| Added | Hotfix #22 | Fixed a bug with the final ‘Tailor’ quest. The quest now properly requires 10 Ghost King kills. Credit for quest kills are now given to all party members. | Nov 30, 2023 |























