Maps

Game maps with spawn metadata and minimap imagery from the current patch.

Each row represents one map family and game-mode variant. display_name is localized and includes the variant.

GET/v2/maps

typeoptional
Map family
game_typeoptional
Dungeon or arena maps
dungeon_idoptional
Dungeon grouping id
Example
id.dungeon.cr
localeoptionalglobal
Resolve Text_* keys to translated strings (names, flavor, enum labels)
Default
en
sortoptionalglobal
Sort by a field and direction. Use field:order, such as name:asc, or use asc or desc for the endpoint's default field.
cursoroptionalglobal
Continue from the previous page. Pass the opaque pagination.next value unchanged. Omit it for the first page.
limitglobal
Accepted
1 - 200
Default
50

GET/v2/maps/grades

Loot-grade definitions by map and mode, including gear_pool, max_rarity, and name.

tieroptional
Only grades at this difficulty tier
limitglobal
Accepted
1 - 200
Default
50

GET/v2/maps/{id}

idpath
Pick any map id from the list
localeoptionalglobal
Language used to resolve localized names, descriptions, and labels.
Default
en

Returns the map and its module tiles. has_image is false when a tile only has placeholder art.